9/4/2023 0 Comments Desperados 3 kill or knock out![]() ![]() He's proof that not all gunslingers are cool, and tragic backgrounds are played out. Instead, it's a straightforward tale of revenge mixed in with an origin story about the group, but more specifically its most boring member, Cooper. Unfortunately, it's not one that the story explores. Mechanically, Isabelle's magic fits perfectly in a game that's all about lateral thinking, but voodoo and cowboys is an unusual mix. Her lack of a proper ranged weapon is possibly the only reason you wouldn't use her exclusively that, and the fact that she's in significantly fewer missions than anyone else. A character who can take complete control over almost every human and animal on the map, then, is a massive boon. Every mission tasks you with manipulating enemies to get them into positions where you can kill them or pass by undetected, but normally it's done indirectly. Possessing animals, making guards kill each other, connecting people so they both suffer the same fate-Corvo would be proud. About a third of the way through the game, you'll meet Isabelle, and suddenly you'll be doing all sorts of dishonorable stuff. Eventually, through trial and error, you'll create the perfect plan and rack up a high body count. That leaves a conspicuous corpse on the ground, though, and the alarm is raised once again, but next time you'll remember to have someone waiting in the bushes to dart out, grab the cadaver and hide it. Another enemy might see through their disguise, however, but not if you've made this mistake before and wisely remembered to plonk down a trap right in their path. Maybe your very clever attempt to drop an entire wall on someone was foiled because a guard turned around and spotted you at the last moment, so you try again but this time send someone in a disguise to distract them. A split-second or an inch can mean the difference between an effortless display of teamwork and a team full of corpses, but with quicksave in one holster and quickload in the other, you'll get there eventually. Desperados 3 is all about a team of specialists working in sync, using preternatural precision and timing to overcome impossible odds, but the journey to perfection is full of slapstick escapades and catastrophes. Every one of its stealthy encounters is a puzzle, and every puzzle is a chance to experiment and, more often than not, fail.
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9/4/2023 0 Comments You half to burn the ropeWe know that integrating g(x) from 0 to b gives half an hour, and integrating g(x) from 0 to B gives 1 hour. After burning for 0.5 hour from one end, let position of fire be b. Next, for rope B, label one end 0 and the other end B and define the corresponding function for derivate of time w.r.t. Hence 2t, which is twice the integral of f(x) from 0 to a = twice the integral of f(x) from a to A = integral of f(x) from 0 to a + integral of f(x) from a to A = integral of f(x) from 0 to A = 1 hour. Since time passed for both processes of burning from each end is the same, integrating f(x) from 0 to a, and integrating f'(x) from A to a (which is the same as integrating f(x) from a to A, as established earlier) gives time t. Now, if rope A burns from both ends, let time needed for complete burning be t hours and meeting point be a. Since rope A takes 1h to burn from either end, integrating f(x) from 0 to A, and integrating f'(x) from A to 0 gives time of an hour. The corresponding function starting from end A is f'(x). Starting from end 0, let derivative of time passed w.r.t. When they're done burning, at time $T/2$, you'll know where the cut would have been.įor the first rope, label one end 0 and the other end A. So you don't need to know where to make the cut you just light both ends. But you don't actually have to make the cut in order to start burning the other portion - you can light it from the other end. If you imagine cutting the rope at exactly that point, the other portion will also burn in time $T/2$. Your mistake is thinking that's the only way - i.e., instead of "one would need to," it's "one could." But here's another way to do it: Suppose you knew, or somehow guessed, exactly how far the rope would burn in time $T/2$ if lit from one end (say the left). That's certainly one way to arrive at a rope that burns in time $T/2$. As soon as it's done burning, you light the next one at both ends, and so forth. Then you light the first one at both ends. If I understand what you mean here, the idea is that you cut the rope into short segments, each one of (approximately) uniform density. You say "Therefore, in order to arrive at a rope that burns in time $T/2$, one would need to light each uniform segment on both ends, not simply the end of both ends of the total rope. Therefore, in order to arrive at a rope that burns in time $T/2$, one would need to light each uniform segment on both ends, not simply the end of both ends of the total rope. If we look at each $T_i/2$ this is precisely the time it takes to burn the uniform segment $T_i$ if lit at both ends. ![]() Now, consider a rope of non-uniform density, the total time T for this rope to burn is the linear combination of the times of the uniform density "chunks" to burn, i.e. Given a rope of uniform density the burn rate at either end is equal so clearly it burns in time $T/2$. I think I have sketched a proof by induction that shows that it's not actually true. Now I usually love brain teasers but this one frustrated me for a while because I could not prove that if a rope of non-uniform density is burned at both ends it burns in time $T/2$. ![]() Now you are asked to measure a period of 45 minutes. The rate at which the two ropes burn is not necessarily the same, so the second rope will also take an hour to burn from one end to the other, but may do it at some varying rate, which is not necessarily the same as the one for the first rope. In other words, half the rope may burn in the first five minutes, and then the other half would take 55 minutes. But it doesn't have to burn at a uniform rate. You are told that each of the two ropes has the following property: if you light one end of the rope, it will take exactly one hour to burn all the way to the other end. There is a common brain teaser that goes like this: 9/4/2023 0 Comments Nada bindu kaladi namo namah![]() ![]() 1.1.71 aadir antyena sahetaa that shows that i with the K at the end stands for i u ṛ ḷ because the Shiva sutras read i u ṛ ḷ K.Īlso, rules can be debarred by other rules.1.1.50 sthane ‘ntaratamaH that shows that the substitute of i is the semivowel that most closely resembles i, namely ‘y’.1.1.49 ṣaṣṭhii sthaneyogaH that shows that the genitive case in a sutra shows what is to be replaced.To apply this rule correctly we must be aware of some of the other rules of the grammar, such as: Hence this rule replaces a vowel with its corresponding semivowel when followed by any vowel, and that is why dadhi together with atra makes dadhyatra. aCi is in the locative case, so it means before any vowel.yaṆ means the semivowels y v r l and is in the nominative, so iKo yaṆ means: y v r l replace i u ṛ ḷ.iKo is iK in the genitive case, so it means ‘ in place of i u ṛ ḷ. ![]() Pāṇini does not use the Siva Sutras to refer to homorganic stops (stop consonants produced at the same place of articulation), but rather the anubandha U: to refer to the palatals c ch j jh he uses cU.Īs an example, consider Aṣṭādhyāyī 6.1.77: iKo yaṆ aCi: Economy (Sanskrit: lāghava) is a major principle of their organization, and it is debated whether Pāṇini deliberately encoded phonological patterns in them (as they were treated in traditional phonetic texts called Prātiśakyas) or simply grouped together phonemes which he needed to refer to in the Aṣṭādhyāyī and which only secondarily reflect phonological patterns. The Siva Sutras put phonemes with a similar manner of articulation together (so sibilants in 13 śa ṣa sa R, nasals in 7 ñ m ṅ ṇ n M). But Pāṇini uses only 41 (with a 42nd introduced by later grammarians, raṆ=r l) pratyāhāras in the Aṣṭādhyāyī. The word ‘ varna‘ (वर्ण) means a ‘ syllable‘ and all the energies related to that syllable – colour, presiding force, the mouth part used to pronounce each syllable, the related body part etc.įrom these 14 verses, a total of 281 pratyāhāras can be formed: 14*3 + 13*2 + 12*2 + 11*2 + 10*4 + 9*1 + 8*5 + 7*2 + 6*3 * 5*5 + 4*8 + 3*2 + 2*3 +1*1, minus 14 (as Pāṇini does not use single element pratyāhāras) minus 10 (as there are 10 duplicate sets due to h appearing twice) the second multiplier in each term represents the number of phonemes in each. The Sanskrit alphabet sequence is known as the ‘ Varna-mala‘. The sounds of the alphabet originated from Lord Siva’s ‘ damru’, probably some kind of a sound device. The fourteen sutras contain all the letters of the Sanskrit varnamala- the svaras (vowels) a, i, u, R^i, lR^i, e, ai, o, au and all the vyanjanas (consonants).Īs per the Rig Veda Lord Siva brought this Sanskrit alphabet sequence, and the Sanskrit language to earth. The latter is less plausible, but the practice of encoding complex rules in short, mnemonic verses is typical of the sutra style. They were either composed by Pāṇini to accompany his Aṣṭādhyāyī or predate him. Within the tradition they are known as the Akṣarasamāmnāya, “ recitation of phonemes,” but they are popularly known as the Siva Sutras because they are said to have been revealed to Pāṇini by Shiva. ![]() Popularly known as Shiva Sutras or Maheshvara Sutras” With a view to bless the sages Sanaka and so on,įrom which emerged the following fourteen Sutras, Here is the verse from Panini’s Ashta-Dhyayi: Hence the first known organized sounds are known as the Maheshvara Sutra – Maheshvara being another name of Lord Shiva. Shiva Sutras (IAST: Śivasūtrāṇi) or Māheśvara Sūtrāṇi are fourteen verses that organize the phonemes of Sanskrit as referred to in the Aṣṭādhyāyī of Pāṇini, the foundational text of Sanskrit grammar.Ī famous verse in Sage Panini’s Ashtadhyayi says that the Panini grammar that is in use now is graced by Lord Shiva. There are two types of Damaru, Skull Damaru and Chod Damaru. These reached the Land of Snows from the 8th to 12th century, persisting in Tibet as the practice of Vajrayana flourished there, even as it vanished in the subcontinent of India. In the Tibetan Buddhist tradition, the damaru is part of a collection of sacred implements and musical instrument was adopted from the tantric practices of ancient India. Damru was first created by Shiva to produce spiritual sounds by which this whole universe has been created and regulated…” “ A damaru (Skt.damaru Tibetan ཌཱ་མ་རུ Devanagari: डमरु) or damru is a small two-headed drum, used in Hinduism and Tibetan Buddhism.Damru is known as the instrument of Lord Shiva. Bindu may be translated as Semen in the physical plane and as stages of spiritual development in Nada Yoga. 9/4/2023 0 Comments Metroid prime gamecube![]() No, my memories were of the same game, and if anything, playing it now made those memories lesser. Yet, on booting it up and playing it I was not let down. GoldenEye 007 landed on Nintendo 64 Switch Online recently as well, a game that I probably spent more time having more fun with than Metroid Prime thanks to its multiplayer and a love for all things James Bond. To conclude, I’ll offer up a recent comparison that illustrates that my perfect memories of Prime are not just based on nostalgia for my youth. As such, the impact of it was outsized in my head even before opening the box. And Metroid Prime was a thing of its own even within the fledgling genre, not to mention a continuation of a beloved childhood franchise. When the game first game out, first-person shooters were still in their awkward teenage phase, just becoming the powerhouse genre they are now, especially on consoles. Part of this is just how boundary-pushing Metroid Prime was when it came out in 2002, coupled of course with youthfully rosy glasses cast back on a time when no one knew what HD was and that TV could look better. The rain on the screen is still cool, but Metroid Prime Remastered 100 percent looks better and probably plays better.Īgain, I know all of this logically, but logic has nothing to do with my memories and feelings of this game. That “massive” open area is little more than a small multiplayer map these days, which I wouldn’t exactly call “breathing” or “living,” and the controls take some… relearning. It was revolutionary for the time but pretty bland now visually. The original is a low-def, kind of cloudy, chunky experience, even on an HD TV. I even booted up both the GCN version and the Wii’s Metroid Prime Trilogy version for a reality check, and I can tell my memories are wrong. The game in my head isn’t possible on any console with any level or processing power. It is, in short, alive.įactually, I know this is entirely inaccurate. That hour, in my head, is full of one stunning moment after another that looks like a real world with giant roots crawling through walls, barren craggy cave systems, and, of course, mysterious and detailed Chozo relics and artwork. This game, which I haven’t played any more than the average game in my life, haven’t played for more than a decade, and haven’t fully played for more than two decades, is so ingrained in my head that I could walk you through its first hour or so without looking. That initial entrance into the world was a vibrant, vast space to explore where the rain literally hit your visor. Metroid Prime on the GameCube is lodged into my head in stunning HD, with a vast world that is breathing and living and doors that open insanely slowly to help build the game’s suspense. See, no matter how good this HD remake is (and it is really good), no matter if it were released on a more powerful console with every damn polygon rebuilt from scratch, no matter how great the game still is, nothing could ever live up to the images I have in my head of this game. This disappointment isn’t based in anything logical it is entirely emotional. It looks stunning in this new rendition (or as stunning as the Switch can make it), but for me, re-experiencing this moment for the first time in HD was a letdown. ![]() This is the beginning of Metroid Prime and also the beginning of Metroid Prime Remastered, Nintendo’s just-dropped hi-def remaster of the classic GameCube game. Samus Aran rises out of her ship on an alien planet as she has in all her games, except for the first time you’re in her head, looking through the bounty hunter’s visor, rain spattering onto it as you look around a vast open area. It’s an iconic moment for a certain generation of gamers. 9/4/2023 0 Comments Playwatch first magazine![]() Sunniva Sorby of Canada and Hilde Fålun Strøm of Norway, two citizen scientists, became the first women to overwinter alone-or spend the winter-in the Arctic, without men. Projects by FFFACE.ME were featured by Forbes, L’Oficiel, Hypemoon, Meta for Business, Milan Fashion Week, Dubai Expo, AWE XR, and Berlin Photo Week.Sunniva Sorby and Hilde Fålun Strøm have returned to overwinter in the high Arctic for the second time, bringing groundbreaking scientific research to prestigious institutions while raising awareness about climate change. FFFACE.ME has worked with a wide range of high-profile companies such as L’Oreal, Prada Beauty, MUGLER, Clarins, Marc Jacobs, Pepsi, Puma, Visa, Meta, Viber, Anex, Lenovo, LG, Lyle & Scott, Avon, Maybelline, Wella, La Roche Posay, Porsche, and more. The collection is now available worldwide, offering fashion-forward individuals the chance to step into the future of fashion with Bershka and FFFACE.ME‘s pioneering Semi-digital clothing collection.įFFACE.ME is an award-winning XR & WEB3 Product House that creates AR Filters & AR Mirrors, Digital Clothing, Virtual Influencers, and Metaverse projects and integrates innovations into the brand’s marketing and PR communications. Together with Bershka, this use-case becomes a mainstream, mass-market trend.” We merge digital and physical fashion by combining the tangibility of physical clothing for our physical persona with the ability to create non-trivial content in social media for our online persona. ![]() ![]() Kristine, creative produсer of FFFACE.ME, stated, “Back in 2019, FFFACE.ME pioneered the development of clothing designed for content creation – Semi-digital clothing. Additionally, this drop gives a massive push to sustainability as one physical clothing item can have multiple AR Layers that can be updated, which means that with this clothing designed for content creation, you shouldn’t buy more clothing to create different content. This means this unique collaboration offers a new level of creativity and interactivity not just online, but also in offline retail. This installation helped to see the digital layer of clothing instantly, additionally, visitors could access the experience through Instagram on their mobile devices and watch the garment come to life on their screen. To celebrate the launch of this collaboration, an immersive installation was created in the Bershka store. Developed by FFFACE.ME, this innovative approach marks a significant breakthrough in the fashion industry. ![]() It allows customers to add digital elements to specific physical garments simply by using the Instagram filter, which helps create original content for social media. On March 5th, the “Wearable Art” collection was presented in the new Bershka store in Lisbon. To keep up with the trend, brands have turned to digital fashion to push user content creation and engagement in a new way. The fashion industry has undergone a significant transformation over the past two decades, with the main product of fashion shifting from physical looks seen in real life or in magazines to online content, through social media and the metaverse. The world’s first semi-digital clothing collection for the mass market seamlessly fuses traditional materials with AR experience. Bershka and FFFACE.ME have joined forces to create an innovative collection that blends fashion and technology. 9/4/2023 0 Comments Team sonic racing sale![]() The game was later released on Amazon Luna in March 2021. A simplified version for iOS developed by Hardlight, Sonic Racing, was released via Apple Arcade in September 2019. The game was released for the Nintendo Switch, PlayStation 4, Windows, and Xbox One in May 2019. Its marketing campaign included appearances at trade shows, a one-shot comic from IDW Publishing, and a two-part animated series. ![]() Team Sonic Racing 's existence came to light when a Sumo Digital memo leaked in January 2018, with Sega confirming it the following May. Musician Jun Senoue, who had not contributed to a major Sonic game since Generations (2011), composed the soundtrack. They aimed to make the game stand out compared to other racing games and developed it using a modified version of the All-Stars game engine. Unlike Sumo Digital's previous racing games, Team Sonic Racing only features Sonic characters, as the team wanted to expand the series' world and character roster. Sonic Team head Takashi Iizuka conceived the cooperative gameplay, and Sumo Digital used the team-based Sonic Heroes (2003) as a point of reference. Sumo Digital, which had previously worked on Sonic & Sega All-Stars Racing (2010) and Sonic & All-Stars Racing Transformed (2012), developed Team Sonic Racing. Game modes include competing to earn points, time trials, customizing the racing rules, and a story-driven tutorial campaign. ![]() Team Sonic Racing differs from traditional kart racers because of its focus on cooperative gameplay, similar to the kind featured in Splatoon (2015) and Overwatch (2016)-players are part of a team of racers and win races through efficiency rather than speed. Gameplay is from a third-person perspective, with players performing tricks, drifting, and collecting power-ups. Controlling one of 15 characters from the series' cast, players compete in races using sports cars. Developers abandoned it and so should you.Team Sonic Racing is a 2019 kart racing game and a spin-off from Sega's Sonic the Hedgehog series. There's just so many things that don't work and the content is lackluster compared to the past Sonic racing games. teammates suck most of the time - Can't play the story as Metal Sonic (I don't care if it doesn't fit the story, I just want to race as him) - All unlockables are behind a slot machine like system (It only uses the free in-game currency but it's just tedious to spam a button to get stuff) - Very little customization / unlockables - Lack of characters - Lack of levels - Developers abandoned the game and went radio silent since the first and only patch So in conclusion, don't buy this game. ~ Story is ok for a racing game and the missions are Positives: + Kickass music + Drifting is satisfying + Racing as teams is fun Mixed: ~ Story is ok for a racing game and the missions are alright ~ The game looks decent in general but some textures look rough Negatives: - The game's been on a sale more times than it has had patches (less than half a year after release) - Online play was dead on arrival due to random disconnects, no mid-race joining, too many queues and no cross-play between consoles - It's nearly impossible to form even two full human teams (3 and 3) since local multiplayer only supports up to 4 players and the online is dead - Badly optimized (Intro cutscene plays at double speed, framerate drops etc.) - A.I. 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Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. As the creature evolves, more sections of the editor will be unlocked, allowing for walking, flying and swimming 3D creatures. It is available already in the Cell stage with a few parts for making a 2D cellular creature. Overusing our search engine with a very large number of searches in a very short amount of time The creature editor is the first editor the player will be familiarized with.Using a badly configured (or badly written) browser add-on for blocking content. ![]() Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.To get the patch, launch Spore Creature Creator. Weve created 24 new exoskeleton limbs You can combine them with parts from Creepy & Cute Parts Pack to create new, awesome creatures. Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine Spore Creature Creator Patch With 24 free creature limbs Maxis wants to thank you by giving you some free parts in the Creature Creator.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Summary: The Spore Creature Creator gives Spore fans, and those who are creatively curious, the first hands-on opportunity to design their own species and share it with their friends. I think that if an ocean geyser is present in the outer radius, you might make a sea port colony. The inner one is the placement of the city and the outer one is the range of the vehicles. Continued use of these apps may cause your IP to be blocked indefinitely. It might have to do with the ring limits. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests. 9/4/2023 0 Comments Domus civitaHotel du Cap-Eden-Roc, Côte d'Azur, France This place lives up to its name for sure. Its name is derived from the Sanskrit word for peace, aman and the Arabic word for paradise, jena. You will leave this spa utterly pampered.ĭate palms and olive trees dot the ground on Amanjena, a peaceful oasis outside the ancient city of Marrakech. Hands up who would love to be a judge! Perched 150 meters above the Arabian Gulf, the jaw dropping view is reason enough to visit. Talise Spa has won the best luxury hotel spa award in the “World Luxury Spa Awards Global Winners” for two years in a row. Unless of course the live DJ’s music is too irresistible! The hotel pool backs onto the gorgeous beach so your biggest decision will be how often to swap between both. Apart from a stunning pool, this place is famous for its impeccable pool service so you really have no reason to get up for anything other than a dip. I will happily cheer you on from the numerous underwater viewing windows! The complex was designed by as a multi-purpose diving instruction, recreational, and film production facility in 2004. For our duskii divers, Nemo 33 is the deepest indoor pool in the world at 34.5 meters. I’m not sure I could even float happily on the surface of this pool knowing how deep it is but it takes all sorts to make a world, so it makes our best pool list. An incredible marriage of old and new that works so well. ![]() Domus Civita is a fully restored 14th century palazzo with impeccable design, connected to underground caves, Etruscan tombs and a Roman water cistern. The pool and spa area were carved into the rock of the cliff centuries ago and the space reinvented to provide a truly unique experience for the guests. I would be happy backstroking for hours every afternoon at this carefully designed pool.ĭomus Civita cave pool, Civita di Bagnoregio, Italy In return, light makes the most of the white and heavily textured ceiling and walls. Lighting fixtures are placed above the pins, which filter the light and eliminate glare. To improve the acoustics in the swimming pool area, the ceiling was fitted with a forest of ‘acoustic pins’. The architects who were charged with upgrading a sport center in Paris have done an incredible job of reworking the usual indoor pool design. ![]() You don’t always need impressive views to create a calm and relaxing environment. I know which way I would be looking!Ītlas Sports Centre swimming pool, Paris, France Swim to the edge and you will can peer out to the incredible caldera views or down a 200m drop. Most of this hotel is former cave dwellings carved into the cliff but you will be relieved to know they have elevators! The three infinity pools are illuminated at night and glow the most brilliant blue you will ever see. And the cherry on top is of course the gorgeous Fijian’s who go above and beyond in their service whilst always smiling. Another highlight of this resort for us is that it is nearly completely self sufficient with most of the produce coming from the island. They get it anyway… A breathtaking infinity pool, within a pool. Laucala Island Resort belongs to Dietrich Mateschitz, the owner of Red Bull and with only 25 villas and each with their own private pool, you would imagine that guests wouldn’t need much more. ![]() It is considered the beating heart of the world famous Bondi Beach and you will find some of us there most weekends!īula! The second most expensive resort in the world, seeing this pool in the flesh is going to set you back $5000 USD per night. There is something so special about the ocean waves splashing over the white pool walls. Not only is it a Sydney icon (which is where we are based), it is internationally recognized as one of the most magical pools in the world. One of the perks of working with a team that you love is lunchtime and we recently spent our break talking bucket lists and throwing together our list of the world’s best pools.Ĭall us biased, the team agreed that Bondi Icebergs definitely made the list. At duskii headquarters, we work hard (and just quietly), play pretty hard in our off time as well! We are so lucky to be able to be excited and challenged by new and exciting projects everyday and it’s not something we take for granted we know it’s rare to have such an enthusiastic team working together. |
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